Wolf Scout Adventures
From MeritBadgeDotOrg
m (added link to raingutter regatta and updated syntax.) |
(Related Award: Wolf Elective 19 - Fishing & Cub Scout Fishing Sports Belt Loop and Pin) |
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*18d. See [[Cub Scout Physical Fitness]] Pin requirement 7 | *18d. See [[Cub Scout Physical Fitness]] Pin requirement 7 | ||
;19. Fishing: [[Cub Scout Outdoor Activity Award]] | ;19. Fishing: [[Cub Scout Outdoor Activity Award]] | ||
+ | *19a. See [[Cub Scout Fishing]] Pin requirement 3 | ||
+ | *19b. See [[Cub Scout Fishing]] Pin requirement 9 | ||
+ | *19c. See [[Cub Scout Fishing]] Belt Loop requirement 2 and 3 | ||
+ | *19e. See [[Cub Scout Fishing]] Belt Loop requirement 1 and [[Cub Scout Fishing]] Pin requirement 11 | ||
+ | *19f. See [[Cub Scout Fishing]] Pin requirement 6 | ||
;20. Sports: [[Cub Scout Outdoor Activity Award]] | ;20. Sports: [[Cub Scout Outdoor Activity Award]] | ||
*20a. See [[Cub Scout Physical Fitness]] Pin requirement 9 | *20a. See [[Cub Scout Physical Fitness]] Pin requirement 9 |
Revision as of 15:49, July 7, 2012
plus cross-references show how they lead into Belt Loops & Pins and other Awards.
Special topics include Knots and Cub Scout Resident Camp.
Once the rank badge has been earned, Wolf Cub Scouts may complete elective requirements to earn Arrow Points.
Wolf Scout Adventures requirements | ![]() | ||
Required AdventuresWolf Adventure: Call of the WildComplete Requirements 1-4 plus at least one other.
Wolf Adventure: Council Fire (Duty to Country)Complete Requirements 1 and 2 plus at least one other.
Wolf Adventure: Duty to God FootstepsComplete Requirement 1 or 2 plus at least two others.
Wolf Adventure: Howling at the MoonComplete each of the following Requirements.
Wolf Adventure: Paws on the PathComplete Requirements 1-5. Requirements 6 and 7 are optional.
Wolf Adventure: Running with the PackComplete each of the following Requirements.
Elective AdventuresWolf Elective Adventure: Adventures in CoinsComplete Requirements 1-4 and any other(s) of your choice.
Wolf Elective Adventure: Air of the WolfComplete the following Requirements.
Wolf Elective Adventure: Code of the WolfComplete the following Requirements.
Wolf Elective Adventure: Collections and HobbiesComplete the following Requirements.
Wolf Elective Adventure: Cubs Who CareComplete at least four of the following Requirements.
Wolf Elective Adventure: Digging in the PastComplete the following Requirements.
Wolf Elective Adventure: Finding Your WayComplete the following Requirements.
Wolf Elective Adventure: Germs Alive!Complete at least five of the following Requirements
Wolf Elective Adventure: Grow Something
Wolf Elective Adventure: Hometown HeroesComplete the following Requirements
Wolf Elective Adventure: Motor AwayComplete the following Requirements
Wolf Elective Adventure: Paws of SkillComplete at least Requirements 1-4. Requirements 5-7 are optional.
Wolf Elective Adventure: Spirit of the WaterComplete the following Requirements
View the change list (history) of these requirements. The text of these requirements may be locked. In that case, they can only be edited by an administrator. Please note any errors found in the above requirements on this article's Talk Page. |
Help with the Wolf Electives
The Wolf Electives help page contains information helpful to Cub Scouts working on some of the above electives. Additional helpful information not available elsewhere on this site should be added to that page and linked appropriately.
Related achievements, electives, or other awards
The Wolf Scout Adventures start you on many different Belt Loops and Pins!All registered Tiger Cubs, Wolf Cubs, Bear Cubs, and Webelos Scouts can earn Belt Loops and Pins.
- 1. It's a Secret
- 1b. could be met while completing Cub Scout Communicating Belt Loop requirement 2
- 1c. could be met while completing Cub Scout Communicating Pin requirement 7
- 2. Be an Actor
- 2a, 2b, 2c, & 2d could be met while completing Cub Scout Communicating Pin requirement 6
- 2b could be met by completing Cub Scout Art Pin requirement 5 or 8
- See Scout Skits for several great collections of skits.
- 3. Make It Yourself
- 3e. Or make something else. Make a Pinewood Derby car, Space Derby Rocket, etc.
- 4. Play a Game
- 4e. Play a game of marbles - See Cub Scout Marbles
- 5. Spare-Time Fun
- 5g, 5h, & 5i Make or put together some kind of model boat, airplane, train, or car - Consider a Pinewood Derby Car or Raingutter Regatta Boat.
- 6. Books, Books, Books
- 6b. could be met while completing Cub Scout Astronomy Pin requirements 8 or 11
- 6b. could be met while completing Cub Scout Science Pin requirement #12
- 6b. could be met while completing Cub Scout Communicating Pin requirement #5
- 7. Foot Power
- 8. Machine Power
- 8b. Help an adult do a job using a wheel and axle. (such as a wheel barrow) - See Cub Scout Science Pin requirement #4
- 9. Let's Have a Party
- 10. American Indian Lore
- 10a. Read a book or tell a story about American Indians, past or present could meet Cub Scout Communicating Pin requirement #5
- 10b. could be met by completing Cub Scout Music Pin requirement 1
- 11. Sing-Along
- 11a, 11b, 11c, 11d, 11e, or 11f. could be met by completing Cub Scout Music Belt Loop requirement 2
- See Scout Songs for several great collections of songs.
- 12. Be an Artist
- 12a could be met by completing Cub Scout Art Belt Loop requirement 2, Pin requirement 2, or Cub Scout Art Pin requirement 11
- 12b could be used to complete Cub Scout Art Pin requirement 11
- 12c could be met by completing Cub Scout Art Belt Loop requirement 3
- 12d could be met by completing Cub Scout Art Pin requirement 5 or 8
- 12e could be while completing Cub Scout Art Pin requirement 4 and could be used to complete Cub Scout Art Pin requirement 11
- 12f SeeCub Scout Art, Cub Scout Astronomy, Cub Scout Citizenship, Cub Scout Map and Compass, etc.
- See Scout Skits for several great collections of skits.
- 13. Birds
- 13a could be met while completing Cub Scout Wildlife Conservation Pin requirements #4.
- 13c. could be met while completing Cub Scout Communicating Pin requirement #5
- 14. Pets
- 15. Grow Something
- 15a, 15b, 15c, or 15d. could be met by completing Cub Scout Science Pin requirement 3
- 16. Family Alert
- First Aid Kit lists the 11 recommended items in a personal first aid kit and how each is used.
- Your handbook is your primary reference. See First Aid Skills for step-by-step instructions and lesson video links.
- See also: First Aid Merit Badge Pamphlet - First Aid Kit - Emergency Kit - Guide to Safe Scouting - Annual Health & Medical Record
- 17. Tie It Right
- 17a. Overhand Knot - Square Knot
- Animated Knots: Basic Scout Knots - Forty Scout knots - Special Knots - Sailing knots - Fishing knots - Folsoms Knots - Animatedknots.com - Great Animations - More Animated Knots - More great Animated Knots - Still more - Knot Videos - Basics Videos - Basics2
- Other Knot Links: Advanced knots - Ropers Knots Page - Climbing Knots - Fishing knots - Knots Index
- 18. Outdoor Adventure
- Cub Scout Outdoor Activity Award
- 18d. See Cub Scout Physical Fitness Pin requirement 7
- 19. Fishing
- Cub Scout Outdoor Activity Award
- 19a. See Cub Scout Fishing Pin requirement 3
- 19b. See Cub Scout Fishing Pin requirement 9
- 19c. See Cub Scout Fishing Belt Loop requirement 2 and 3
- 19e. See Cub Scout Fishing Belt Loop requirement 1 and Cub Scout Fishing Pin requirement 11
- 19f. See Cub Scout Fishing Pin requirement 6
- 20. Sports
- Cub Scout Outdoor Activity Award
- 20a. See Cub Scout Physical Fitness Pin requirement 9
- 20. See Cub Scout Outdoor Activity Award, Cub Scout Baseball, Cub Scout Basketball, Cub Scout BB-Gun Shooting, Cub Scout Flag Football, etc.
- 21. Computers
- 21a. could be met by completing Cub Scout Computers Pin requirement 11
- 21b. could be met by completing Cub Scout Computers Belt Loop requirement 3 or Cub Scout Computers Pin requirements 1, 3, 4, or 6
- 21c. could be met by completing Cub Scout Computers Belt Loop requirement 1
- 22. Say It Right
- 22a. Say "hello" in a language other than English could be met by completing Cub Scout Language and Culture Belt Loop requirement 2 or Pin #5.
- 22b. Count to 10 in a language other than English could be met by completing Cub Scout Language and Culture Belt Loop requirement 2 or Pin #5.
- 23. Let's Go Camping
- Cub Scout Outdoor Activity Award
- Scout Sunday has many resources for worship services.
- Your handbook is your primary reference. See Outdoor Skills for step-by-step instructions and lesson video links.
- See also: Camping Merit Badge Pamphlet - Hiking Skills - Hydration - Outdoor Gear - Tents - Water Purification - Weather Skills
Also see the Related Requirements for Wolf Achievements.
Arrow Points
Arrow Points | |||||
![]() One gold and four silver arrow points, signifying 50 completed electives.
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Arrow Points are for boys who hold the Wolf and Bear Cub Scout Ranks. Once the rank badge has been earned, Cub Scouts may complete elective requirements to earn Arrow Points. After completing the first ten electives, a gold arrow point is awarded. Each further 10 electives will earn a silver arrow point. They are attached below the left pocket of the blue Cub Scout uniform.