From MeritBadgeDotOrg
Backpacking Varsity Scout activity pin. This pins to the V emblem.
Basketball Varsity Scout activity pin. This pins to the V emblem.
Bowling Varsity Scout activity pin. This pins to the V emblem.
Canoe camping Varsity Scout activity pin. This pins to the V emblem.
Caving Varsity Scout activity pin. This pins to the V emblem.
Cross-country skiing Varsity Scout activity pin. This pins to the V emblem.
Cycling Varsity Scout activity pin. This pins to the V emblem.
Discovering America Varsity Scout activity pin. This pins to the V emblem.
Fishing Varsity Scout activity pin. This pins to the V emblem.
Freestyle biking Varsity Scout activity pin. This pins to the V emblem.
Frontiersman Varsity Scout activity pin. This pins to the V emblem.
Mechanics Varsity Scout activity pin. This pins to the V emblem.
Operation On-target Varsity Scout activity pin. This pins to the V emblem.
Orienteering Varsity Scout activity pin. This pins to the V emblem.
Rock climbing and rappelling Varsity Scout activity pin. This pins to the V emblem.
Roller hockey Varsity Scout activity pin. This pins to the V emblem.
Shooting sports Varsity Scout activity pin. This pins to the V emblem.
Soccer Varsity Scout activity pin. This pins to the V emblem.
Softball Varsity Scout activity pin. This pins to the V emblem.
Survival Varsity Scout activity pin. This pins to the V emblem.
Swimming Varsity Scout activity pin. This pins to the V emblem.
Tennis Varsity Scout activity pin. This pins to the V emblem.
Triathlon Varsity Scout activity pin. This pins to the V emblem.
Volleyball Varsity Scout activity pin. This pins to the V emblem.
Waterskiing Varsity Scout activity pin. This pins to the V emblem.
Whitewater canoeing Varsity Scout activity pin. This pins to the V emblem.
These 27 pins and requirements correspond to the Varsity Scout team high-adventure/sports program features.
For the 26 Boy Scout Venture patrol ultimate activity pins see Venture Patrol Activity Pins.
Award requirements
Youth Varsity Scout team members who participate in a "ultimate adventure" may earn a Varsity Scout Letter. Such an activity may occur every three to six months; the event is chosen by the team, planned and carried out by the high-adventure/sports program manager, and requires practice or training sessions. If the activity falls into one of the 27 Varsity Scout program features, then a activity pin may be optionally awarded. The team captain (youth team leader) determines the requirements and awards the pins at a Court of Honor.
Backpacking
Basketball
Bowling
Canoe camping
Caving
Cross-country skiing
Cycling
Discovering America
Fishing
Freestyle biking
Frontiersman
Mechanics
Operation On-target
[Operation On-Target Site]
Orienteering
Rock climbing and rappelling
Source: 2000 Varsity Scout Guidebook (34827A)
Notes
Help with these requirements
External links