Ordinary rank

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[[Image:Seascout_ordinary.jpg|thumb|Sea Scout Ordinary rank. 1. White patch; 2. Black patch.]]
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{{Infobox_SeaScoutRank
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|name= Ordinary Rank
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|image = Seascout_ordinary.jpg
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|caption = 1. White patch; 2. Blue patch.
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|previous = [[Apprentice Rank|Apprentice]]
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|next = [[Able Rank|Able]]
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}}
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Ordinary rank focuses on the Sea Scout's ever-increasing skills in the boat handling and maintenance, as well as leadership and navigation.
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'''Ordinary rank''' focuses on the [[Sea Scout]]'s ever-increasing skills in the boat handling and maintenance, as well as leadership and navigation.
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== Rank requirements ==
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__TOC__
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===Ideals===
 
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:1. Give an explanation of the Sea Scout emblem and tell how and why is is used. Prove that you have a general understanding of the customs and courtesies of the sea.
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::'''''References:''''' See "Customs and Courtesies" on page 16, "Badges of Office--Youth" on page 119, and "Badges of Office--Adult" on page 120.
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:2. Give a brief history of the U.S. flag and show when to fly it and how to hoist, lower, fold, display, and salute it.
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::'''''Reference:''''' See "The History of Your Flag" on page 17.
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{{reqs}}
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===Active Membership===
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== Notes ==
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:3. Attend at least 75 percent of your ship's meetings and special activities for six months.
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*Requirements for the Ordinary rank are the same as the [[Sea Scout Bronze Award]].
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::''Note:'' Check with your ship's yeoman.
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:4. Complete quarterdeck training, either as a petty officer or as a prospective petty officer, as provided and required by your ship and council.
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:5. Recruit a new member for your ship and follow through until the new member is registered and formally admitted. (This requirement may be waived by the ship committee if additional membership is not possible at the time the Sea Scout applies.)
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::'''''Reference:''''' See "Recruiting New Members" on page 20.
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===Special Skills===
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*The Sea Scout Bronze Award may be earned and awarded simultaneously by a Sea Scout choosing to earn Venturing basic advancement towards the [[Venturing Gold Award|Gold]] and [[Venturing Silver Award|Silver]] awards. (Non-Sea Scout insignia such as Venturing awards are not worn on the Sea Scout uniform however.)
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:6. '''Boats:''' Know the identifying features and special advantages of 10 of the following types of boats: canoe, catamaran, dinghy, dory, kayak, motor cruiser, motor lifeboat, motor sailer, motor whaleboat, pram, pulling whaleboat, punt, runabout, self-bailing surfboat, skiff, trimaran. Name the principal parts of the type of craft commonly used by your ship.
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== Requirement Resources ==
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::*Know the proper display of boat flags and courtesy on small boats.
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'''All''' See the ''Sea Scout Manual'', current edition.<br>
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::*Demonstrate your ability to handle a rowboat.
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'''1a Sea Scout Emblem'''
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::'''''References:''''' See "Boat Etiquette" on page 305, "Larger Sailing Craft" on page 266, "Powerboats" on page 269, and [[Rowing]] merit badge pamphlet, No. 33404.
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* See p C3 (inside back cover) of the 'Sea Scout Manual, 11th ed.'
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:7. '''Marlinspike Seamanship:''' Using line appropriate to the craft you normally use, tie the following knots and explain the use of each: overhand knot, stevedore's knot, bowline on a bight, timber hitch, rolling hitch, marline hitch, midshipman's hitch, and double bowline (French bowline).
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'''1b & 1c flag history and care'''
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::*Name the various materials used for rope, the advantages and disadvantages of each, and the characteristics of laid and braided rope. Understand the meaning of lay, thread, strand, and hawser.
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* See pp 41 - 45 of the 'Sea Scout Manual, 11th ed.'
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::*Demonstrate the ability to secure a line to pilings, bitts and rings, and to coil, flake, and flemish a line. Know how rope is sized and measured. Demonstrate how to cut and heat-seal a synthetic line.
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* See also [[Flag Ceremonies]]
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::'''''References:''''' See "Rope" on page 125 and "Knots" on page 129.
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:8. '''Ground Tackle:''' Describe five types of anchors. Describe how each type holds the bottom, the kind of bottom in which it holds best, and any other advantages or disadvantages.
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::*Name the parts of a stock anchor and stockless anchor.
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::*Demonstrate the ability to weigh and set anchor.
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::'''''Reference:''''' See "Ground Tackle" on page 147.
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:9. '''Piloting:''' Explain the degree system of compass direction. Explain variation and deviation, and show how corrections are applied to correcting and uncorrecting compass headings assigned by your consultant.
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::*Name relative bearings expressed in both degrees and points. Be able to report objects in view and wind directions with respect to the boat, and know the duties of a lookout.
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::*Name three kinds of devices used aboard ship for measuring speed and/or distance traveled and, if possible, demonstrate their use.
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::*Make a dead reckoning table of compass and distances (minimum three legs) between two points, plot these on a chart, and determine the final position.
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::''Note:'' It is best if this requirement can be met while under way. If this is not possible, it may be simulated, but the courses and charts used must be those in the normal cruising area of the ship.
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::'''''References:''''' See "Piloting and Rules of the Road" on page 172 and "Speed Logs" on page 203.
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:10. '''Communications:''' Name the three principal methods of visual signaling and explain the advantages and limitations of each method.
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::*Name the three principal types of radiotelephone equipment in marine use and demonstrate your knowledge of correct radiotelephone procedures.
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::'''''References:''''' "Communications Signaling" on page 222 and "Radiotelephone Procedures" on page 200.
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:11. '''Time:''' Understand Universal Coordinated Time (Greenwich mean time) and zone time, and demonstrate the ability to convert from one to the other for your local area. Name the seven watches and bell time. Understand the 24-hour system of telling time.
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::'''''References:''''' See "Time" on page 230 and "Watches and Bell Time Contest" on page 36.
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:12. '''Swimming:''' Meet the requirements for the [[Swimming]] merit badge.
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::'''''References:''''' See "[[Safe Swim Defense]]" on page 250 and Swimming merit badge pamphlet, No. 33352.
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:13. '''Cruising:''' Take part in the planning and make a two-day (including overnight) cruise in an approved craft under leadership. Submit a satisfactory log of the cruise.
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::*Name the wheel or helm orders specified in the current Pilot Rules manual. While on the cruise, perform the duties of a helmsman.
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::''Note:'' For each day of the cruise, fill out a cruise log.
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::'''''References:''''' See "Sample Plan--Long Cruise" on page 72 and "Helmsmanship" on page 220.
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:14. '''Safety:''' Know the man overboard, fire, abandon ship, and all other drills used by your ship.
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::*List the equipment that should be contained in an abandon ship bag, and list the duties to be performed before abandoning ship.
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::*List safety equipment required by law for your ship's main vessel. Discuss [[Safety Afloat|BSA Safety Afloat]] with a ship's officer.
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::'''''References:''''' See "Boating Safety" on page 242; "Overloading or Improper Loading Equals Boating Accidents" on page 254; ''BSA Safety Afloat Training Outline'', No. 34159; and ''Federal Requirements and Safety Tips for Recreational Boats'' (U.S. Coast Guard).
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:15. '''Galley:''' While on a cruise or at a camp, prepare or take charge of a breakfast, lunch, and dinner, including boiled, fried, and uncooked dishes. Demonstrate your ability to properly use the galley equipment or personal cooking gear generally used aboard your craft. Demonstrate appropriate sanitation techniques for food preparation and meal cleanup.
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::*Submit a menu, list of provisions, and estimated costs before meeting the above requirement.
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::*Explain the use of charcoal, pressurized alcohol, propane, and compressed natural gas stoves, including safety precautions for each.
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::'''''References:''''' See "Good Galley--Good Cruise" on page 73, "Fire Prevention" on page 248, and [[Cooking]] merit badge pamphlet, No. 33349.
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:16. '''Sailing:''' Name the principal parts of the masts, booms, spars, standing and running rigging, and sails of a gaff- or Marconi-rigged sloop, schooner, and ketch or yawl.
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::*Describe the identifying characteristics of a sloop, ketch, yawl, cutter, and schooner.
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::'''''Reference:''''' See "Larger Sailing Craft" on page 266 and appendix A.
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:17. '''Work:''' As a Seaman Apprentice log at least 16 hours of work on ship equipment, projects, or activities other than regular ship meetings, parties, dances, or fun events.
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::''Note:'' Arrange this work through the ship's officers.
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:18. '''Electives:''' Do any three of the following.
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::''Note:'' Many ships place emphasis on differing skills because of the nature of their programs. Check with ship's petty officers before selecting electives to ensure that they will be consistent with the ship's program.
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::a. '''''Drill:''''' Demonstrate your ability to execute commands in close-order drill.
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:::'''''Reference:''''' See "Drill Ship Formations and Movements" on page 44.
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::b. '''''Signaling:''''' Send and receive semaphore messages using proper procedures at a rate of at least 30 letters a minute.
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:::'''''Reference:''''' See "Semaphone" on page 223.
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::c. '''''Compass:''''' Box the compass to 32 points and demonstrate your ability to compute the degree heading for each point. Describe the relationship between the 32 points and the relative bearing system using points.
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:::'''''Reference:''''' See "Mariner's Compass" on page 173.
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::d. '''''Yacht Racing:''''' Describe the procedures used in yacht racing, and the signals used by the race committee to start a race, and serve as a crew member in a race sailed under current ''International Sailing Federation Rules''.
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:::''Note:'' Secure the help of your ship's officers to obtain a copy of the current version of the ISAF racing rules from the U.S. Sailing Association and secure a berth on your nearest qualified yacht club race, or sail in your local council or regional sailing races.
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::e. '''''Sailing:''''' In a cat-rigged or similar small boat, demonstrate the ability to sail singlehandedly a triangular course (leeward, windward, and reaching marks). Demonstrate beating, reaching, and running. A qualified instructor must observe this.
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:::'''''Reference:''''' See appendix A.
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::f. '''''Ornamental Ropework:''''' Demonstrate your ability to make a three-strand turk's head and a three-stand monkey's fist. Using either ornamental knot, make up a heaving line.
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:::''Note:'' Most ornamental ropework is far too complicated to describe and illustrate effectively within a manual of this type. Secure the help of a consultant and read the literature the consultant recommends.
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::g. '''''Engines:''''' Perform routine maintenance on your ship's propulsion system, including filter, spark plug, oil changes, and other appropriate proper fueling procedures. Refer to operation manuals or ship officers for correct procedures.
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:::'''''Reference:''''' See "Engines" on page 162.
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== Notes ==
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'''3a & 3b Leadership'''
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* Speak to your Boatswain and/or Crew Leader about Quarterdeck Training and serving as an activity chair.
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'''4 Swimming Links'''
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{{Swimming Links}}
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'''5a [[Safety Afloat]]'''
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* See pp 72 - 76 of the 'Sea Scout Manual, 11th ed.'
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'''5b safety equipment'''
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* See pp 77 - 76 of the 'Sea Scout Manual, 11th ed.'
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'''5c station bill'''
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* See pp 82 - 83 of the 'Sea Scout Manual, 11th ed.'
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'''5d emergency drills'''
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* See pp 83 - 84 & 86 - 89 of the 'Sea Scout Manual, 11th ed.'
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'''5e communications'''
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* See p 90 of the 'Sea Scout Manual, 11th ed.'
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'''5e.vi food safety'''
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* See p 102 of the 'Sea Scout Manual, 11th ed.'
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'''5f making radiotelephone calls'''
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* See p 91 of the 'Sea Scout Manual, 11th ed.'
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'''5g Cooking Links'''
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{{Cooking Links}}
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'''5g.ii galley fuels'''
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* See p 101 of the 'Sea Scout Manual, 11th ed.'
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'''6a rope types and care'''
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* See pp 103 - 106 of the 'Sea Scout Manual, 11th ed.'
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'''6b knots and hitches'''
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* See pp 108 - 113 of the 'Sea Scout Manual, 11th ed.'
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* See also [[Overhand Knot]] - [[Stevedore's Knot]] - [[Bowline on a Bight]] - [[Timber Hitch]] - [[Rolling Hitch]] - [[Marline Hitch]] - [[Midshipman's Hitch]] - [[Double Bowline]]
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{{Knot Links}}}
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'''6c securing, coil, flake and flemish'''
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* See pp 104 & 105 of the 'Sea Scout Manual, 11th ed.'
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'''6d rope'''
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* See pp 103 - 106 of the 'Sea Scout Manual, 11th ed.'
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'''10a lattitude and longitude '''
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* See pp 172 - 174 of the 'Sea Scout Manual, 11th ed.'
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'''10b compass use'''
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* See p 175 of the 'Sea Scout Manual, 11th ed.'
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'''10c measuring speed'''
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* See p 177 of the 'Sea Scout Manual, 11th ed.'
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'''10d GMT and local time'''
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* See p 179 of the 'Sea Scout Manual, 11th ed.'
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'''10e 24 hour time'''
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* See p 180 of the 'Sea Scout Manual, 11th ed.'
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'''10f dead reckoning'''
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* See p 181 of the 'Sea Scout Manual, 11th ed.'
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'''11a watches and bells'''
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* See p 203 of the 'Sea Scout Manual, 11th ed.'
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'''11b the lookout'''
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* See p 204 of the 'Sea Scout Manual, 11th ed.'
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'''11c names of relative bearings in degrees'''
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* See p 204 of the 'Sea Scout Manual, 11th ed.'
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'''11e wheel and helm commands'''
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* See p 205 of the 'Sea Scout Manual, 11th ed.'
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'''11f cruise log'''
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* See p 206 of the 'Sea Scout Manual, 11th ed.'
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'''12 water pollution'''
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* See p 213 of the 'Sea Scout Manual, 11th ed.'
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*'''Requirement 18b''': [[Media:Flag_semaphore_signal_schema.pdf|Flag semaphore signal schema]] [[Image:Pdficon small.gif]] (206K PDF) A diagram of flag semaphore signal actions and meanings in arm position order; action sequence required to send and receive a complete message; posing instructions for signaler. (Rev. 2, 3/10)
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Requirements for the Ordinary rank are the same as for the [[Sea Scout Bronze Award]].
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==Related awards==
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{{Aquatic Awards Links|nocat=}}
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== Help with these requirements ==
 
== See also ==
== See also ==
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*[[Sea Scouting advancement]]
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*[[Sea Scout Ranks]]
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===Venturing basic advancement===
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*[[Sea Scout Bronze Award]]
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[[Venturing Bronze Award]]
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* [[Sea Scout Bronze Award]]
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== External links ==
== External links ==

Revision as of 18:00, August 21, 2012

Ordinary Rank

1. White patch; 2. Blue patch.
 
Previous:
Apprentice
Next:
Able

Ordinary rank focuses on the Sea Scout's ever-increasing skills in the boat handling and maintenance, as well as leadership and navigation.

Contents



Ordinary rank requirements

  1. Ideals
    1. Explain the symbolism of the Sea Scout emblem.
    2. Give a brief oral history of the U.S. flag.
    3. Demonstrate how to fly, hoist, lower, fold, display and salute the U.S. flag. Explain flag etiquette and protocols for both land and sea.
    4. Discuss with an adult leader how you live the Scout Oath and Law in your daily life.
  2. Active Membership
    1. Meet your ship’s bylaws requirement for active participation in your ship’s meetings and activities for three months.
    2. Do one of the following. Recruit a new member for your ship and follow through until the new member is registered and formally admitted with an admissions ceremony, or assist in planning and carrying out a ship recruiting activity, such as an open house or joint activity with a youth group or organization. (Another Sea Scout ship will not count.)
  3. Leadership
    1. Participate in the BSA’s Introduction to Leadership Skills for Ships (ILSS) course. Complete quarterdeck training, either as an officer or as a prospective officer.
    2. Serve as an activity chair for a major ship event. Responsibilities should include planning, directing, and evaluating the event.
  4. Swimming
    1. Pass all requirements for the BSA’s Swimming merit badge.
  5. Safety
    1. Discuss BSA Safety Afloat with an adult leader.
    2. Describe the safety equipment required by law for your ship’s primary vessel.
    3. Develop a ship’s station bill for your ship and review it with an adult leader.
    4. Plan and practice the following drills: man overboard, fire, and abandon ship.
    5. Describe three types of equipment used in marine communications.
    6. Demonstrate your knowledge of correct maritime radio telephone communications procedures by making at least three calls to another vessel, marinas, bridges, or locks.
    7. Galley
      1. Before an activity, submit a menu that uses cooked and uncooked dishes, a list of provisions, and estimated costs for a day’s meal (breakfast, lunch, and dinner). Once the provision list is approved, help obtain the items on the list.
      2. Explain the use of charcoal, pressurized alcohol, and propane. Include safety precautions for each.
      3. Prepare breakfast, lunch, and dinner while on the activity. Demonstrate your ability to properly use the galley equipment or personal cooking gear generally used by your ship.
      4. Demonstrate appropriate sanitation techniques for food preparation and meal cleanup.
  6. Marlinspike Seamanship
    1. Name the various materials used to manufacture rope, the advantages and disadvantages of each, and the characteristics of laid and braided rope. Discuss the meaning of lay, thread, strand, and hawser. Explain how rope is sized and measured.
    2. Using both large and small lines, tie and explain the use of the following knots: stevedore’s knot, French (double) bowline, bowline on a bight, timber hitch, rolling hitch, marline hitch, trucker’s hitch, and midshipman’s (taut-line) hitch.
    3. Demonstrate your ability to secure a line to pilings, cleats, and rings, and to coil, flake, and flemish a line.
    4. Demonstrate how to cut and heat-seal a synthetic line and whip the end of plain-laid line using waxed cord or similar material.
  7. Boat Handling
    1. Name the principal parts of the masts, booms, spars, standing and running rigging, and sails of a gaff- or Marconi-rigged sloop, schooner, and ketch or yawl.
    2. Demonstrate your ability to handle a vessel with paddles or oars by doing one of the following:
      Safely board a rowboat and row in a straight line for 200 yards, stop, make a pivot turn, return to the starting point and backwater in a straight line for 50 yards/meters. Make a turn and return to the starting point.
      or
      Safely board a canoe, kayak, or paddleboard and paddle a straight line for 200 yards, stop, pivot, return to the starting point, and backwater in a straight line for 50 yards/meters. Make a turn and return to the starting point. Demonstrate a draw stroke to move the boat sideways both right and left, and forward and reverse sweeps to spin the boat both clockwise and counter.
  8. Ground Tackle
    1. Name the parts of a stock anchor and a stockless anchor.
    2. Describe five types of anchors. Describe how each type holds the bottom, the kind of bottom in which it holds best, and the advantages or disadvantages of each type.
    3. Calculate the amount of anchor rode necessary for your ship’s primary vessel in the following depths: 10, 20, and 30 feet in normal and storm conditions.
    4. Demonstrate the ability to set and weigh anchor.
  9. Navigation Rules
    1. Explain the purpose of Navigation Rules, International and Inland.
    2. Know the general “Rule of Responsibility.”
    3. Define stand-on and give-way vessels for the following situations: meeting, crossing, and overtaking for both power and sailing vessels.
    4. Explain “Responsibility Between Vessels” (vessel priority).
    5. Explain the navigation lights required for power-driven and sailing vessels underway. Explain what is required for a vessel under oars. Describe the lighting requirements for paddlecraft. Explain why carrying a sound producing device like a whistle is important when operating a paddlecraft.
    6. Describe the sound signals for maneuvering, warning, and restricted visibility.
  10. Piloting and Navigation
    1. Demonstrate your understanding of latitude and longitude. Using a chart, demonstrate that you can locate your position from given coordinates and determine the coordinates of at least five aids to navigation.
    2. Explain the degree system of compass direction. Explain variation and deviation and how they are used to convert between true headings and bearings to compass headings and bearings.
    3. Describe three kinds of devices used aboard ship for measuring speed and/or distance traveled and, if possible, demonstrate their use.
    4. Explain the 24-hour time system and demonstrate that you can convert between 12- and 24-hour time.
    5. Understand Universal Coordinated Time (Greenwich Mean Time or Zulu Time) and zone time. Demonstrate your ability to convert from one to the other for your local area.
    6. Make a dead reckoning table of compass and distances (minimum three legs) between two points, plot these on a chart, and determine the final position. Note: Ideally this requirement should be met while underway. If this is not possible, it may be simulated using charts.
    7. Discuss how a GPS works. Explain possible uses and functions including different screen views. Use a GPS to set a waypoint and navigate to the waypoint you have set.
  11. Practical Deck Seamanship
    1. Name the seven watches and explain bell time.
    2. Explain the duties of a lookout and demonstrate how to report objects in view and wind directions with respect to the vessel.
    3. Name relative bearings expressed in degrees.
    4. While underway, serve as a lookout for two hours total. When boating in a manually propelled craft, boating alone or as a bow paddler for a tandem craft will meet this requirement.
    5. Demonstrate the use of wheel or helm commands found in the Sea Scout Manual.
    6. Describe the deck log kept aboard your ship’s principal craft. Contribute to the cruise log for three days of cruising (one cruise or a combination of day cruises). Submit the cruise logs to your Skipper.
  12. Environment
    1. Discuss with an adult leader the Federal Water Pollution Control Act as related to oil discharges. Explain what a “Discharge of Oil Prohibited” placard is and, if applicable, find it aboard your ship’s vessels.
    2. Explain what aquatic nuisance species are and how you can help stop their spread.
  13. Weather
    Read and understand a local weather bulletin. Know how to obtain current marine and weather reports from the National Weather Service in your area by telephone, radio, or online.
  14. Cruising
    1. Help plan and participate in an overnight cruise.
    2. While on the cruise, perform the duties of a helmsman for at least 30 minutes. If underway in a paddlecraft, paddling independently or as a stern paddler/steersman will meet this requirement.
  15. Boating Safety Course
    Successfully complete a boating safety course approved by the National Association of State Boating Law Administrators (NASBLA) offered by one of the following agencies: a state boating agency, the United States Power Squadrons, the United States Coast Guard Auxiliary, or other private or military education courses.
  16. Service
    1. Log at least 8 hours of work on ship equipment, projects, or activities other than ship meetings, parties, dances, or fun events.
    2. Participate with your ship for at least 8 hours in community service projects.
  17. Electives
    Choose any three electives from the options listed:
  • Ordinary: Choose any three electives.
  • Able: Choose any four additional electives, level 2 or higher.
  • Quartermaster: Choose any four additional electives, level 3 only

Leadership

1. Attend National Youth Leadership Training (NYLT).
2.
Attend National Advanced Youth Leadership Training (NAYLE).
3.
Attend Wood Badge (youth 18 and over).
3.
Attend Powderhorn (youth 14 and over).

Duty to God

1. Participate in two appropriate interfaith Scout’s Own religious services during ship outings.
2.
Plan and conduct two appropriate Scout’s Own interfaith religious services during ship outings.
3.
Complete the requirements for the religious emblem of your faith. (Refer to the Duty to God brochure, No. 05-897A.

Sailing

1. In a cat-rigged or similar small vessel, demonstrate your ability to sail single-handedly a triangular course (leeward, windward, and reaching marks). Demonstrate beating, reaching, and running. A qualified sailing instructor should observe this requirement.
2.
While leading a crew of not less than two other persons, demonstrate your ability to sail a sloop or another suitable vessel correctly and safely over a triangular course (leeward, windward, reaching marks), demonstrating beating, reaching, running, and the proper commands.
3.
Know the principles of handling a schooner, ketch, yawl, or other suitable sailing vessel. Under competent oversight, take charge of a crew and demonstrate your ability to handle a suitable sailing vessel in all points of sail.

Paddlecraft

1. Join the American Canoe Association (ACA) or an ACA Paddle America Club.
2.
Take a course from an ACA certified instructor.
2.
Complete the requirements for one of the following: Boardsailing BSA, Kayaking BSA, or Stand Up Paddling BSA, or the Kayaking, Whitewater, or Canoeing merit badge. (Note: This must be a different activity from the one chosen under Level 1 Electives – Specialty Proficiency.)
2.
Compete in a freestyle, downriver, flatwater or slalom paddling race in a canoe, kayak, or Stand Up Paddleboard (SUP), using nationally accepted rules.
2.
Successfully complete an ACA level one or higher assessment in canoe, kayak or SUP.
2.
Complete an ACA level 3 or higher swiftwater rescue course.
2.
Earn ACA instructor certification in canoe, kayak or SUP at any level.
3.
Complete the Scout Leader Watercraft Safety Course. Conduct a watercraft safety class for your ship using Paddle Smart America materials. Identify sources of safety brochures and other materials that could be used by your ship and distribute to troops in your area or your chartered organization.

Vessels

1. Teach and lead a crew under oar using a boat pulling at least four oars single- or double-banked. Perform the following maneuvers: get underway, maneuver ahead and back, turn the boat in its own length, dock, and secure.
3.
Under competent oversight, assume the duties of navigator of your ship’s vessel. Plot its projected course between two ports at least two hours apart and cruise that course mooring to mooring handling all piloting duties. The cruise should be made in daylight hours with good visibility.

Racing

1. Describe the procedures used in yacht racing and the signals used by the race committee to start a race. Serve as a crew member in a race sailed under current International Sailing Federation Rules.
2.
i) Demonstrate your understanding of the shapes, flag hoists, gun, and horn signals used in yacht racing as well as a working knowledge of the racing rules of the International Sailing Federation (ISAF).
ii) Serve as helmsman, with one or more additional crew members, of a sloop-rigged or other suitable boat with a spinnaker in a race sailed under ISAF racing rules.
3.
Take charge of a crew in a race using current ISAF racing rules.

Engines

1. Perform routine maintenance on your ship’s propulsion system, including filter, spark plug, oil changes, proper fueling procedures and other routine maintenance tasks. Refer to operations manuals or your ship’s adult leaders for correct procedures and guidance.
2.
i) Understand the safe and proper procedures for the use of gasoline and diesel inboard engines, including fueling, pre-start checks, ventilation, starting, running, periodic checks while running, securing, postoperative checks, and keeping an engine log.
ii) Using the type of engine aboard the vessel you most frequently use, demonstrate your understanding of basic troubleshooting and the preventive maintenance schedule recommended by the manufacturer.
3.
i) Explain the principal features of steam turbine, turboelectric, direct reversing diesel, diesel-electric, gas turbine, nuclear, gasoline, and diesel engines and the relative advantages of each type.
ii) Explain the operation of spark ignition and compression ignition for internal combustion engines used aboard small vessels.
iii) Demonstrate your familiarity with the engine aboard the vessel used by your ship, including its principles of operation, fuel, lubrication, cooling and electrical systems, and their component parts.
iv) Demonstrate your ability to locate and correct minor engine troubles according to the engine manufacturer’s troubleshooting guide.

Vessel Maintenance

2.
Demonstrate your proficiency and knowledge of fiberglass repair and gel coating while working on your ship’s vessel or other similar vessel.
2.
Demonstrate your knowledge of small paddlecraft construction by building your own or assisting in building a canoe or kayak from wood, fiberglass, or other suitable materials. Kits may be used.
3.
Take charge of reconditioning or overhauling at least one of your ship’s vessels, or take charge of hauling out the principal vessel used by your ship. In either case, lay out a plan of the work to be done in advance, including an estimate of the materials, tools, cost, and time involved.
3.
Take charge of building a paddlecraft. Lay out the plan of work to be done, identify suitable building plans, estimate materials, tools, cost, and time involved. Launch the craft.

Electricity

3.
i) Know and demonstrate the correct method of rescuing a person in contact with a live wire.
ii) Understand the construction of simple battery cells. Demonstrate the proper care of storage batteries.
iii) Explain the difference between direct current and alternating current and the best uses for each.
iv) Demonstrate that you know how to replace fuses, reset circuit breakers, and properly splice shipboard electric cable.
v) Submit a diagram of the electrical system aboard the vessel used by your ship.
vi) Explain wire tables, the current-carrying capacity of circuits, and the hazards and prevention of electrical overloading.
vii) Explain electrolysis as applied to the deterioration of a boat’s underwater fittings by galvanic action and its prevention.

Rigging

3.
Demonstrate your ability to splice and handle wire rope, attach wire rope fittings, and complete a safety and tuning inspection of a vessel.

Specialty Proficiency

2.
Complete the requirements for one of the following: Boardsailing BSA, Kayaking BSA, or Stand Up Paddling BSA, or the Kayaking, Whitewater, or Canoeing merit badge. (Note: This must be a different activity from the one chosen under Level 1 Electives – Paddlecraft.)
3.
Become a certified scuba diver or become proficient in boardsailing, surfing, kayaking, or whitewater rafting/canoeing.
3.
Teach another Sea Scout the information needed to complete the BSA Kayaking, Canoeing or Whitewater merit badge or the SUP or Boardsailing award

Ornamental Ropework

1. Make a three-strand Turk’s head and a three-strand monkey’s fist. Using either ornamental knot, make up a heaving line.
2.
Demonstrate your ability to fashion the following items of ornamental ropework: four-strand Turk’s head, coach whipping, cockscombing, round braid, flat sennit braid, wall knot, and crown knot. Make a useful item such as a boatswain’s lanyard, rigging knife lanyard, bell rope, etc., or decorate a portion of your ship’s equipment such as a stanchion, rail, lifeline, tiller, etc.
  

Maritime Tradition

1. Boatswain Call: Demonstrate your ability to use a boatswain’s pipe by making the following calls—word to be passed, boat call, veer, all hands, pipe down, and piping the side.
1. Drill: Demonstrate your ability to execute commands in close-order drill.
2.
Maritime History: Describe the highlights of maritime history from the earliest times to the present. Include the evolution of vessel construction and propulsion, important voyages of exploration and development, the origin of maritime traditions, and the achievements of notable maritime leaders in U.S. sea history.
2.
Drill: Demonstrate your ability to give and execute commands in close-order drill.
3.
Celestial Navigation:
i) Explain how the sextant works. Show how to use it and demonstrate measuring horizontal angles and altitudes.
ii) Find latitude by the altitude of Polaris or by the sun’s altitude at local apparent noon. Demonstrate how longitude is determined.
iii) Demonstrate finding error in the boat’s compass by the sun’s azimuth.
3.
Drill: Demonstrate your ability to handle the ship’s company in close-order drill. Do all required maneuvers.
3.
Communication: Draw the International Code flags and pennants from memory and give the single-letter meanings (Alpha = Have diver down, keep clear) of the flags. Show how to use the book International Code of Signals.

United States Coast Guard Auxiliary

1. Successfully complete either the Coast Guard Auxiliary Boating Skills and Seamanship or Sailing Skills and Seamanship course. All core sessions, as well as at least three elective sessions, must be completed to fulfill this requirement.
2.
Successfully complete the Coast Guard Auxiliary Weekend Navigator course.
3.
Join a local Coast Guard Auxiliary flotilla as a Basic Qualified member and qualify for any Operational Auxiliary Program (AUXOP) or any Trident Marine Safety specialty rating.

United States Power Squadrons

1. Be inducted as a member of your local USPS Squadron.
2.
As a member of the United States Power Squadrons complete the Seamanship and Piloting courses.
3.
As a member of the United States Power Squadrons complete the Advanced Piloting course.


The official source for the information shown in this article or section is:
Sea Scout Manual, 12th edition, 2016 printing, 2016 Edition (BSA Supply SKU #620134)


The official source for the information shown in this article or section is:
Sea Scout Manual, 12th edition, 2016 printing, 2016 Edition (BSA Supply SKU #620134)

The text of these requirements may be locked. In that case, they can only be edited
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Please note any errors found in the above requirements on this article's Talk Page.

Notes

  • The Sea Scout Bronze Award may be earned and awarded simultaneously by a Sea Scout choosing to earn Venturing basic advancement towards the Gold and Silver awards. (Non-Sea Scout insignia such as Venturing awards are not worn on the Sea Scout uniform however.)

Requirement Resources

All See the Sea Scout Manual, current edition.
1a Sea Scout Emblem

  • See p C3 (inside back cover) of the 'Sea Scout Manual, 11th ed.'

1b & 1c flag history and care

  • See pp 41 - 45 of the 'Sea Scout Manual, 11th ed.'
  • See also Flag Ceremonies

3a & 3b Leadership

  • Speak to your Boatswain and/or Crew Leader about Quarterdeck Training and serving as an activity chair.

4 Swimming Links

5a Safety Afloat

  • See pp 72 - 76 of the 'Sea Scout Manual, 11th ed.'

5b safety equipment

  • See pp 77 - 76 of the 'Sea Scout Manual, 11th ed.'

5c station bill

  • See pp 82 - 83 of the 'Sea Scout Manual, 11th ed.'

5d emergency drills

  • See pp 83 - 84 & 86 - 89 of the 'Sea Scout Manual, 11th ed.'

5e communications

  • See p 90 of the 'Sea Scout Manual, 11th ed.'

5e.vi food safety

  • See p 102 of the 'Sea Scout Manual, 11th ed.'

5f making radiotelephone calls

  • See p 91 of the 'Sea Scout Manual, 11th ed.'

5g Cooking Links

5g.ii galley fuels

  • See p 101 of the 'Sea Scout Manual, 11th ed.'

6a rope types and care

  • See pp 103 - 106 of the 'Sea Scout Manual, 11th ed.'

6b knots and hitches

6c securing, coil, flake and flemish

  • See pp 104 & 105 of the 'Sea Scout Manual, 11th ed.'

6d rope

  • See pp 103 - 106 of the 'Sea Scout Manual, 11th ed.'

10a lattitude and longitude

  • See pp 172 - 174 of the 'Sea Scout Manual, 11th ed.'

10b compass use

  • See p 175 of the 'Sea Scout Manual, 11th ed.'

10c measuring speed

  • See p 177 of the 'Sea Scout Manual, 11th ed.'

10d GMT and local time

  • See p 179 of the 'Sea Scout Manual, 11th ed.'

10e 24 hour time

  • See p 180 of the 'Sea Scout Manual, 11th ed.'

10f dead reckoning

  • See p 181 of the 'Sea Scout Manual, 11th ed.'

11a watches and bells

  • See p 203 of the 'Sea Scout Manual, 11th ed.'

11b the lookout

  • See p 204 of the 'Sea Scout Manual, 11th ed.'

11c names of relative bearings in degrees

  • See p 204 of the 'Sea Scout Manual, 11th ed.'

11e wheel and helm commands

  • See p 205 of the 'Sea Scout Manual, 11th ed.'

11f cruise log

  • See p 206 of the 'Sea Scout Manual, 11th ed.'

12 water pollution

  • See p 213 of the 'Sea Scout Manual, 11th ed.'
  • Requirement 18b: Flag semaphore signal schema Image:Pdficon small.gif (206K PDF) A diagram of flag semaphore signal actions and meanings in arm position order; action sequence required to send and receive a complete message; posing instructions for signaler. (Rev. 2, 3/10)

Related awards

Aquatic-related awards


See also

External links

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